\n');
}
function myFlash_DoFSCommand(command, variable_received) {
var InternetExplorer = navigator.appName.indexOf("Microsoft") != -1;
var myFlashObj = InternetExplorer ? myFlash : document.myFlash;
var ar_variable_received = new Array();
var rv_ar_word_learned = new Array();
var ar_image = new Array();
ar_variable_received = variable_received.split('-'); // son-a-1-done-lapin,chocolat,chat
if (ar_variable_received == undefined) {
return; // Exit now
} else {
rv_game = ar_variable_received[0];
rv_sound = ar_variable_received[1];
rv_gameid = ar_variable_received[2];
rv_status = ar_variable_received[3];
rv_words_learned = ar_variable_received[4];
rv_ar_word_learned = rv_words_learned.split(',');
};
// Some checks here...
if (ck_game != rv_game + '-' + rv_sound) {
alert('Error in cookie value (' + ck_game + ') vs. value received via Flash (' + rv_game + '-' + rv_sound + ')');
return;
};
// Set new cookie for this game id done:
ck_gameid[rv_gameid] = rv_status; // Example: gameid-2=done
SetCookie('gameid-' + rv_gameid, ck_gameid[rv_gameid]);
// Set new cookie values for words just learned:
for (i = 0; i < 10; i++) {
if (rv_ar_word_learned[i] != undefined) {
if ((ck_images == undefined) || (ck_images == '')) {
ck_images = rv_ar_word_learned[i];
} else if (ck_images.indexOf(rv_ar_word_learned[i]) < 0) {
// No duplicates!
ck_images = ck_images + ',' + rv_ar_word_learned[i];
};
};
};
if ((ck_images != undefined) && (ck_images != '')) {
SetCookie('images', ck_images);
};
// Make star for this new game id visible
classChange(document.getElementById('star_' + rv_gameid), 'visible');
// Show word pictures
if (ck_images != undefined) {
ar_image = ck_images.split(',');
for (i = 0; i < 10; i++) {
if (ar_image[i] == undefined) {
pictureChange(document.getElementById('image_' + i), '');
classChange(document.getElementById('image_' + i), 'hidden');
} else {
pictureChange(document.getElementById('image_' + i), '/files/images/' + ar_image[i] + '.gif');
classChange(document.getElementById('image_' + i), 'visible');
}
}
} else {
for (i = 0; i < 10; i++) {
pictureChange(document.getElementById('image_' + i), '');
classChange(document.getElementById('image_' + i), 'hidden');
};
};
}
//-->
Trouve les syllabes identiques au modèle.
Colorie les wagons identiques à la locomotive, ou qui se lisent comme la locomotive. Attention, certaines lettres sont en majuscule.
Clique sur le crayon et déplace-le vers le wagon que tu veux colorier.
Si tu as fait une erreur, utilise la gomme pour effacer la couleur.
Clique sur le garçon pour vérifier ta réponse et faire démarrer le train.